
NIGHTFALL
The light is fading.
Nightfall is a precision based platformer where survival hinges on two mechanics: charging powerful jumps to cross gaps, and bracing for impact to soften your landing. Failing to do so, and the fall could be your last.
The world shifts between Light and Dark on a countdown. As the level progresses, the duration of light decreases. Light Restores health, Dark drains it. Reach the end before permanent darkness!
Seek Safe Zones to recover. Lanterns and Flares can also be picked up to illuminate the area around you as the darkness closes in.
Features
- A world with cycles between light and dark
- Charge your jumps to traverse
- Brace before landing to prevent damage
- Lanterns and flares offer safety within the darkness
- Recover health within the light
- Arrive at the final SafeZone to progress onto the next level
Controls:
- Mouse: Look
- WASD: Movement
- Shift: Sprint
- Spacebar: Jump
- C/CTRL: Crouch
- F: Interact
- Hold Left Click then Spacebar: Charge Jump
- Hold Right Click then let go: Throw Flare
- Right Click: Place Lantern
- While airborne, Spacebar: Brace
- Scroll Wheel: Change Item
- P/Tab/Esc: Pause Game
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5 |
| Authors | JayParis, BrandonJayLewis, Jordan Tomkins |
| Genre | Platformer |
| Tags | 3D, Atmospheric, First-Person, Horror |
| Content | No generative AI was used |







Comments
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I really like the game ! Though, sometimes, it is difficult to know which way to go (I am also a bit stupid)
Thanks for playing! Yeah sometimes the path is quite branching, the sensor shows an arrow towards the end of the level to aid with navigation :)
Interesting idea! Definitely testing my parkour abilities! :D
Thanks! Haha yes, as intended :)